
TA papercraft featuring near perfect replicas of the low-poly models and per poly mapped texturing - image from www.tapapercraft.com

More papercraft models & in-game models. Missing from the screenshots are the high amount of articulation in each unit - missile pods open, sliding mechanisms, unholsting of handheld weapons, etc.. Papercraft models from www.tapapercraft.com

All of the cinematics remastered in HD by VGSuite - https://www.youtube.com/watch?v=PLY-L0Dvu4c
Total Annihilation was one of my favorite projects in the early days of my gaming career. My role was cinematic Lead and modeler / animator of the mech units called, K-bots, which were named after me. It was my first experience with 3D. In the first week at Cavedog, I was handed a stack of Lightwave 3D manuals and were let loose to make all the cut scenes!